“laat ons nie in versoeking kom om ons vreemdheid te verloor nie.”
– nav 1 Petrus 1.
“laat ons nie in versoeking kom om ons vreemdheid te verloor nie.”
– nav 1 Petrus 1.
In the YouTube video “How to turn life into a video game”, the main idea is simple: your brain feels better and performs better when life has clear structure—kind of like a good video game.
The video explains that the mind craves structure.
When you don’t have structure, you’re more likely to feel:
The video compares this to how video games are designed: they naturally give you structure through:
So the message is: if you copy that structure into real life, life becomes clearer and more motivating—like playing a game where you understand the objective.
In the video’s terms, you need a life-long vision—your “main quest.”
Then you set a hierarchy, meaning:
Once you know your “main quest,” you create everyday goals that support it—like daily missions that move the story forward.
The video uses the idea of choosing your character to describe identity and values.
It points out that people often hold onto things because they feel safe—even if those things are keeping them stuck. The video’s advice is essentially: let go of what only helps you survive, and choose what helps you grow.
A key question the video pushes you to ask:
And the big rule:
So instead of “I’m not the type of person who does that,” you act like:
In games, you don’t just want to win—you learn the mechanics: timing, aiming, strategy, etc.
The video says life works the same way:
In other words: don’t rely on motivation—build a system that makes progress inevitable.
Hierdie het my hierdie week baie gehelp om my denke te vorm rondom watter sisteem wanneer gereed sal wees vir verandering en ook hoe om daardie sisteem te benader.
| Systems Sensitive Leadership: Thinking Systems Summarized | ||||||
| [from Systems Sensitive Leadership, by Michael Armour and Don Browning] | ||||||
| Systems Summary | ||||||
| System | Primary Existence Issue | Leadership | Spirituality | Characteristic | Strengths | Weaknesses |
| System 1 | Physical survival | Non-existent leadership | Little or none | Aimless wandering | driven to survive | driven by immediate necessities |
| System 2 | Personal safety among unseen powers | little hierarchy | immanence/mystery of God | spiritual rituals | respects spiritual realities | little freedom for self-determination |
| System 3 | Physical safety among hostile human powers | “tough” boss at top of hierarchy | respects God for his power and might | defiant, plays to win, fights | can withstand oppresssion | becomes undisciplined easily |
| System 4 | Moral, social stability in immoral world | follows leaders of integrity and morality almost unquestioningly | reveres transcendent God | idealistic, strong moral codes, diligent work | builds strong community | legalistic, bureaucratic, motivates with guilt and fear |
| System 5 | Personal success and achievement | wants leaders who make things happen | God as friend and guide | self-improvement, energetic, seeks new ideas | inventive, innovative | may sacrifice relationships |
| System 6 | Relationships of intimacy and mutual support | flat organizations with empowerment | God as healer and reconciler | care for others | promotes stronger society | may disparage tradition |
| System 7 | Averting polarization | dispersed decision making | God as great integrator | “big picture” views, long range emphasis | anticipates change | can miss people and details in the long focus |
| System 8 | Genuine oneness, even with the environment | collaboration holistically | God as being behind all being | transcultural, transethnic | thinks globally about impact of actions | esoteric, impatient |